These mechanics ensure that you are getting damage through enemy creatures and onto players, while never being tapped out yourself, and Reach is, of course, for protection from fliers
With at least one Rare or Mythic Rare card in every Draft Booster, you may score enemy Fetch Lands, quirky commanders, and cards designed to add explosive synergy to your favorite decks
Usually when a planeswalker makes a respectable body for its cost, it leaves you with a planeswalker that has very little remaining loyalty, but with Oko, if you have some trivial artifact around, like an Arcums Astrolabe, it essentially gives you a 3/3 haste creature and a planeswalker with five remaining loyalty on the battlefield
The changes proposed here are to improve the card quality, taking out a Forest since this deck doesnt need 25 lands, and bad cards like Wildwood Patrol to add strong uncommons and rares that make this game plan much more consistent